dc.contributor | Ecosystems Division | en_US |
dc.contributor.author | United Nations Environment Programme | en_US |
dc.coverage.spatial | Global | en_US |
dc.date.accessioned | 2023-02-28T12:36:03Z | |
dc.date.available | 2023-02-28T12:36:03Z | |
dc.date.issued | 2023-03 | |
dc.identifier.isbn | 978-92-807-4012-7 | en_US |
dc.identifier.other | DEP/2510/NA | en_US |
dc.identifier.uri | https://wedocs.unep.org/20.500.11822/41929 | |
dc.description | The Playing for the Planet Alliance, by UNEP, has gone from strength to strength over the last twelve months. Not only has the Alliance grown, we’ve also seen commitment to decarbonisation and sustainability increase too. This report showcases some of the initiative’s success, but also speaks frankly about areas where the video games sector can improve too. | en_US |
dc.format | pdf | en_US |
dc.language | English | en_US |
dc.rights | Public | en_US |
dc.subject | GAMES | en_US |
dc.subject | GOVERNANCE | en_US |
dc.subject | CARBON | en_US |
dc.subject | PLASTIC WASTE | en_US |
dc.title | Playing for the Planet - Annual Impact Report 2022 | en_US |
dc.type | Publications | en_US |
dc.type | Reports, Books and Booklets | en_US |
wd.identifier.sdg | SDG 12 - Responsible Consumption and Production | en_US |
wd.topics | Finance and Economic Transformations | en_US |
wd.identifier.pagesnumber | 39 p. | en_US |